Cyberpunk 2077 Patch Brings a Bunch of Improvements

Cyberpunk 2077 is full of bugs, until now. The developers at CD Rekt have pushed its first post-launch hotfix. The update patch is available for PC and PlayStation users with the Xbox one on its way.

The Cyberpunk 2077 patch 1.04 focuses exclusively on post-launch improvements, and on other game-breaking bugs. It also brings visual refinements such as reduced pop-in across all platforms, improved presentation on consoles, and fixing missing animations.

Well, here’s the full changelog.

Cyberpunk 2077 Patch 1.04 Changelog

Out now on PC, PS4, and PS5 (Xbox One, Xbox Series X|S to follow)

Cyberpunk 2077’s first post-launch patch will automatically download when starting the title on PC clients, as well as Xbox and PlayStation consoles when connected to the internet.

Quests

  • Fixed an issue with completing the final objective in Gig: Freedom of the Press
  • Fixed an issue with starting conversation with Johnny at the end in Life During Wartime
  • Corrected a rare issue with NPCs no longer calling V if A Like Supreme quest was abandoned mid-way
  • Fixed an issue with Nix not going into his default state in Spellbound and KOLD MIRAGE
  • Fixed issues blocking progress in I Fought The Law if the quest area is left
  • Fixed inability to find Delamain in Epistrophy
  • Fixed issues related to remaining in the second phase of the quest after finishing Pacifica fight with Ozob if played after Finals
  • Fixed an issue with Nomads no longer present if V leaves the quest area mid-combat in With a Little Help from My Friends/Queen of the Highway
  • Adjusted mappings and re-enabled quest tracker in M’ap Tann Pèlen/I Walk the Line/Transmission
  • Fixed constraints on freedom to get up and sit down if neither blueline condition is met in Violence
  • Fixed issues with time and space resulting from leaving the quest area or abandoning the quest in Following the River
  • Fixed an issue with conversation with Johnny not starting after leaving the hotel in Tapeworm
  • Fixed an issue with quest being blocked upon leaving the quest area before climbing the hill in Following the River
  • Fixed the objective “Go into booth 9” not completing if the room’s entered too fast in Automatic Love
  • Fixed Jackie’s issues with sitting still in The Ripperdoc
  • Other quest fixes

Gameplay

  • Fixed the preview in weapon crafting

Visual

  • Reduced vehicle appearance pop-in
  • Speeded up switching first person perspective to third person perspective in a vehicle
  • Fixed issues with animations missing from important quest NPCs during cinematics

Performance & stability

  • Improved stability, including various crash fixes

Miscellaneous

  • Modified the flashing effect on braindances to reduce the risk of inducing epileptic symptoms. The effect has been smoothed out and the flashes reduced in frequency and magnitude
  • Removed copyrighted songs incorrectly present in the game with “Disable Copyrighted Music” feature toggled on

PC

  • Switching language to default in the in-game settings now correctly sets it to the language of your Steam client

Console

  • Improved reflections quality on Xbox One and PlayStation 4 to eliminate the smudge effect
  • Fixed “The Wasteland” achievement being stuck on 97% after completing all relevant missions in The Badlands on Xbox
  • Fixed an issue with missing PT-BR VO for Xbox players in Americas
Karthik Mudaliar
Karthik Mudaliar
Karthik Mudaliar is a Computer Science student, who loves to write about science and technology. In his free time, you will find him reading finance books or scrolling Twitter. Feel free to contact him on any of the social media below or email him at [email protected]

Latest articles

Related articles

Leave a reply

Please enter your comment!
Please enter your name here

This site uses Akismet to reduce spam. Learn how your comment data is processed.