Oculus Mobile VR Now Supports paid Add-ones

Downloading add-ons and extras on PCs, Phones and Consoles is a piece of cake, but that isn’t the same case with VR. With Oculus’ devices, you would have to buy an app and wait for some kind developer to throw in new content for free.

Hopefully, that isn’t the case anymore. Oculus has introduced beta support for paid DLC in the mobile store serving both its stand-alone Go headset and Samsung’s Gear VR. If a game developer wants to expand the story, for example, they can ask you to pay a small amount instead of charging for a wholly separate app.

The update also brings “implementation-detail” DLC, or extra content that can download as you progress through a game. In a comment, Facebook’s Dmitry Soshnikov noted that developers could use this to shrink the initial download size and add maps to a game only as you need them. Given that the base Oculus Go only ships with 32GB of storage built-in, this could be vital for newcomers who may only have limited space for a new game.
Rift support is “coming soon,” Oculus said.

It could be a while before you see apps that use the DLC support, and this may not be the most thrilling news if you’re sick of in-app purchases. This might be important to expanding Oculus’ VR plans, though. App creators may be more likely to support Oculus’ headsets if they know they can sell content the way they would through any other device.

Karthik Mudaliar
Karthik Mudaliar
Karthik Mudaliar is a Computer Science student, who loves to write about science and technology. In his free time, you will find him reading finance books or scrolling Twitter. Feel free to contact him on any of the social media below or email him at [email protected]

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